Logo Roughs, part 1
Many thanks to Chris Harris for helping me out with some amazing logo sketches. I’m really loving the one on the lower right. I’m trying to go for a bug that will work over several themes and still look pretty bold on the Web.
I’m still going through a lot of the Web stuff too – I’ll post some of the personas and wireframes I’ve been playing with. I’m really trying to pull myself above the project (one of the reasons I asked for Chris’ help). I feel that my last design was a long time coming because I was knee-deep in the design and moving farther from treating myself as a client. I really want to go through the motions to do this redesign differently. I think it’s also a more ‘true’ redesign in that I’m changing everything and slightly re-positioning myself more towards interaction design and user experience at a higher level.
I’m hoping that what’s good for the goose is good for the gander. I know what types of planning and design make interfaces work for clients and the like, I’m just trying to apply all the same steps to my design, trying not to be as personally wrapped up in the nitty gritty and following a design plan I’ve set out for myself.
I’m opening up comments on this post and I’d love to hear some thoughts on the sketches, what you think of my ideas to process everything from a detached point-of-view, and pretty much whatever’s on your mind.